$27.00 USD

Ready for What’s Next?

Add The Parent’s Recruiting Survival Guide for Just $19.97!

You’ve laid the foundation with The Early Years Playbook—now get the step-by-step support you’ll need once your child hits high school and the real recruiting journey begins.

This practical, easy-to-follow guide is built for parents of 9th–12th grade athletes who want to manage the recruiting process with confidence—not confusion.

✅ Clear explanation of how recruiting works (without the fluff)
✅ Communication timelines, email templates, and exposure tips
✅ Tools for college visits, organizing contacts, and making smart decisions
✅ Created by a 30-year NCAA coach and sports parent

🎯 Make the transition from middle school prep to high school action seamless. Add the next step to your playbook now—before the questions start piling up.

The Early Years Playbook

Your child may still be years away from high school, but the habits they build now will shape everything later—from development to recruiting opportunities.

This isn’t about pressure or panic—it’s about preparation.

I created The Early Years Playbook to help you parent wisely through the middle school years. I’m not here to overwhelm you. I’m here to walk alongside you—as a college coach of 30 years, an NCAA Director of Athletics, and a dad who’s coached his own kids through this process.


What You’ll Get:

✅ A clear, age-appropriate structure designed specifically for 6th–8th grade parents
✅ Real-world insights from the front lines of college recruiting
✅ Downloadable checklists, self-assessments, and reflection tools
✅ Guidance rooted in 30+ years of coaching and recruiting experience
✅ A mindset shift that empowers—not pressures—your student-athlete

✅ Bonus: 30 - Minute Parent Video Training Course - After Purchase

 [ The E-Book will be delivered by email after purchase ]

While this book outlines proven methods to help you gain exposure, and connect with coaches, it does not guarantee that you will receive an athletic scholarship, secure a roster spot or be recruited by a specific program.

Digital products are non-refundable